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Spacewarp, v. 5, issue 5, whole no. 27, June 1949
Page 11
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possible to sibilate[[?]] the [[?]] given. "But from the vast data Koenig has assembled of the use of the term 'to hiss', it becomes clear that the fault lies not with the authors and editors, but with the compilers of dictionaries. Koenig has amassed definite proof that dozens[[?]] of different writers, writing for different types and qualities of markets, have found it necessary to use the term 'hiss'. The fact is that people understand exactly what is meant when a character hisses something. In context, it is proper and clear. In the cases[[?]] that Koenig has collected, let him try to substitute other terms and yet retain the meaning implied by the protested verb. it cannot be done satisfactorily. Koenig's evidence has now reached the point where his original thesis is refuted. What is proven is that 'hiss' has a meaning in accepted usage not yet noticed by the lexicographers." THE GAME OF FOURS. In an old Spaceways (not Spacewarp) there is mention of a game which intrigued me for six or seven years without persuading me to try playing it. Recently, however, I attempted the game, and being a mathematical genius somewhat less spectacular than George C. Smith, I find myself stumped. Can someone help me out? This game consists of expressing each number from 1 to 30 by using four fours. "One" is of course expressed by the fraction 44/44; two is 4/4 plus 4/4; and three is 4 plus 4 plus 4, all over 4. And so on. It is auzpicious[[?]] that I stopped exampling there, because I'm not too sure how to express 4 using four fours. Ditto 11, 13, 14 and many of the other numbers. If anyone knows the method whichby 30 or more can be reached in this manner, I'd be interested in hearing from him. PENAME OR ACOLYTE? With File 13's recent luck in "scoops" (for example, my paragraph in last installment on the forth-coming Merritt collection from Avon), someone will probably have burst into print long ere this item appears, remarking that Charles L. Harness' "Flight Into Yesterday" int he May 1949 Startling is remarkably van Vogtian in theme and concept. Here are a few of the points this someone will probably enlarge upon to illustrate his thesis: 1. "Flight into Yesterday" concerned a member of homo superior who didn't realize his slannish potentialities except under pressure (compare with "Slan", "The World of Null-A", etc.) 2. The story was crammed and jammed with strange and new concepts, not all of them developed to any degree, which were used to add color, bizarreness and "body" to the story (compare with "The Weapon Makers", and check van Vogt's contribution to Of Worlds Beyond, particularly pp 59-60). 3. The novel contained some Korzybskian stuff (the comparison here is obvious). 4. Basically, the yarn was a variation on van Vogt's favorite "hidden chess-player" idea, and even skirted close to van Vogt's oft-used gimmick of having the menace being merely another guise or manifestation of the hero (refer to "Slan" again and particularly "The Weapon Makers", and of course "The Players of Null-A" for the chess-player concept). 5. The story was somewhat incomprehensible at first reading, deserving a re-reading to tie up all seemingly loose threads and incongruous subplots. This certainly is a hallmark of all vVogt's longer efforts. Now, as far as I know Charles L. Harness is a real, living and breathing person. He is a member of the Vanguard apa. But in any case, I think he's written in "Flight[[?]] into Yesterday" a yarn in which A.E. van Vogt may rightfy[[?]] claim a contributing influence. TEN SECOND QUIZ. Name two instances wherein a story and its sequel appeared in reverse order -- that is, the sequel was published first. Answer later in this department. 11
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possible to sibilate[[?]] the [[?]] given. "But from the vast data Koenig has assembled of the use of the term 'to hiss', it becomes clear that the fault lies not with the authors and editors, but with the compilers of dictionaries. Koenig has amassed definite proof that dozens[[?]] of different writers, writing for different types and qualities of markets, have found it necessary to use the term 'hiss'. The fact is that people understand exactly what is meant when a character hisses something. In context, it is proper and clear. In the cases[[?]] that Koenig has collected, let him try to substitute other terms and yet retain the meaning implied by the protested verb. it cannot be done satisfactorily. Koenig's evidence has now reached the point where his original thesis is refuted. What is proven is that 'hiss' has a meaning in accepted usage not yet noticed by the lexicographers." THE GAME OF FOURS. In an old Spaceways (not Spacewarp) there is mention of a game which intrigued me for six or seven years without persuading me to try playing it. Recently, however, I attempted the game, and being a mathematical genius somewhat less spectacular than George C. Smith, I find myself stumped. Can someone help me out? This game consists of expressing each number from 1 to 30 by using four fours. "One" is of course expressed by the fraction 44/44; two is 4/4 plus 4/4; and three is 4 plus 4 plus 4, all over 4. And so on. It is auzpicious[[?]] that I stopped exampling there, because I'm not too sure how to express 4 using four fours. Ditto 11, 13, 14 and many of the other numbers. If anyone knows the method whichby 30 or more can be reached in this manner, I'd be interested in hearing from him. PENAME OR ACOLYTE? With File 13's recent luck in "scoops" (for example, my paragraph in last installment on the forth-coming Merritt collection from Avon), someone will probably have burst into print long ere this item appears, remarking that Charles L. Harness' "Flight Into Yesterday" int he May 1949 Startling is remarkably van Vogtian in theme and concept. Here are a few of the points this someone will probably enlarge upon to illustrate his thesis: 1. "Flight into Yesterday" concerned a member of homo superior who didn't realize his slannish potentialities except under pressure (compare with "Slan", "The World of Null-A", etc.) 2. The story was crammed and jammed with strange and new concepts, not all of them developed to any degree, which were used to add color, bizarreness and "body" to the story (compare with "The Weapon Makers", and check van Vogt's contribution to Of Worlds Beyond, particularly pp 59-60). 3. The novel contained some Korzybskian stuff (the comparison here is obvious). 4. Basically, the yarn was a variation on van Vogt's favorite "hidden chess-player" idea, and even skirted close to van Vogt's oft-used gimmick of having the menace being merely another guise or manifestation of the hero (refer to "Slan" again and particularly "The Weapon Makers", and of course "The Players of Null-A" for the chess-player concept). 5. The story was somewhat incomprehensible at first reading, deserving a re-reading to tie up all seemingly loose threads and incongruous subplots. This certainly is a hallmark of all vVogt's longer efforts. Now, as far as I know Charles L. Harness is a real, living and breathing person. He is a member of the Vanguard apa. But in any case, I think he's written in "Flight[[?]] into Yesterday" a yarn in which A.E. van Vogt may rightfy[[?]] claim a contributing influence. TEN SECOND QUIZ. Name two instances wherein a story and its sequel appeared in reverse order -- that is, the sequel was published first. Answer later in this department. 11
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